Build a deck and build a city to defend your base from waves of enemies.

You have limited energy each turn that can be used to play cards, which either let you place buildings or have various effects.  Each turn will expand your influence radius, which lets you build further, but also spawns in more enemies.

Changelog:

10th March 2022: Improved performance and fixed GameOver screen bug

26th February 2023: Added upgrades to buildings, made rift enhancements stronger, re-balanced a few things, somehow got audio working, and squashed at least  two bugs.

27th June 2023:
-Added Creative Difficulty
-Added Fields, which spread and generate Gold
-Added Ninjas, who have a dash and invisibility potions
-Buffed Spikes
-Buffed Mine capacity and Coffers capacity
-Increased Ramping speed to balance the Fields and capacity Buffs
-Different Enemies now have different targeting preferences
-QoL improvements
-Probably some things I've forgotten

28th June 2023:
-Added Shacks and Barracks, which produce friendly units to defend your base
-Improved keyboard controls
-Most enemies avoid attacking fields now

29th June 2023:
-QoL changes and bug fixes
-Added bombs

2024:
Adding proof-of-concept art to the game's page.
Credit: https://www.fiverr.com/luxxxass, DALL-E (inb4 it isn't real art)

StatusReleased
PlatformsHTML5
Release date 51 days ago
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
Authorshycap, kam021m
GenreStrategy
Made withlibGDX
TagsCity Builder, communism, Deck Building, Doom, jane-street, logarithmic-growth, mf, ocaml, Tower Defense, Turn-based
Code licenseUnlicense
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityInteractive tutorial

Development log